New Status Bars and Interaction Modal
Hello again, adventurers!
Following our recent update on the new UI, I'm back to share some exciting additions that have just been implemented into our new game design template. Building upon the foundation we've set with the revamped interface, I've added some features that I believe will enhance our gameplay experience even further.
A Fresh Look at Stats: Progress Bars
Take a peek at the new status bars for HP, Mana, Stamina, and EXP. Each bar has been designed with a unique flair, reflecting its respective role in your journey. The HP bar pulsates with life, the Mana bar shimmers with magical energy, the Stamina bar showcases endurance, and the EXP bar... well, it's a visual treat to watch your progress towards the next level.
Screenshot: Progress Bars - Mobile, Medium, and Widescreen
In the screenshots above, you'll notice a key feature of our game's design: responsiveness. Every element, including the newly introduced progress bars, is crafted with adaptability in mind. Whether you're playing on a widescreen monitor or a mobile device, these bars, along with the rest of the interface, will stretch, shrink, and rearrange themselves to best fit the screen width. This dynamic responsiveness ensures that no matter how you choose to play, the experience remains seamless, intuitive, and visually engaging. It's all part of our commitment to delivering a game that looks and feels great on any device.
Introducing the Interaction Modal
In my quest to create the perfect way to present trades, conversations, fights, and other key interactions within the game, I've been exploring various ideas. Today, I hit a breakthrough that I'm genuinely excited about – a versatile interaction modal that beautifully encapsulates all these elements in a way that feels both intuitive and immersive. It's a solution that I really like, seamlessly blending functionality with the game's rich narrative tapestry. Initially crafted for trade interactions, this versatile feature has evolved into a multi-purpose tool for various in-game interactions. Whether it's for dialogue, combat, or trade, this modal serves as a seamless interface that enriches the depth of our game.
Screenshot: Interaction Modal - Widescreen
I’m just thrilled about how these modals turned out.
At the top you see a comic-book-inspired frame showing both your character’s avatar and the avatar of the other player or NPC with whom you are interacting, placed just above their title and description. This particular interaction shows a trade, but this modal framework will also be used for conversations, fights, and other types of interaction as well as any other time a screen would overlay the game content: location events, lore, quests, tutorial, news, game settings, and more!
Screenshot: Interaction Modal - Mobile
My Thoughts
Honestly, I'm super pleased with how these new elements have come together. They feel fresh and exciting, perfectly in sync with the game's mechanics. It’s rewarding to see the design come alive in a way that's true to the essence of our world.
But our journey doesn’t end here. As we continue to blend these new features with our existing framework, the adventure only gets richer. I can't wait to see how these enhancements will play out in the full context of the game.
Stay tuned for more updates. The Xyzzya dream is getting more real and even better than I could have imagined.
I'm glad to have you all on this journey with me. Until next time!
— Timothy Kanski
Solo Software Sorcerer of Xyzzya